Far Cry 6’s narrative director Navid Khavari said that, despite using the real-life stories of Cuban guerilla fighters from the 1950s and 1960s as inspiration, the team is not trying to make any political statement about what is happening in Cuba with their new game.
Highlights
- The Far Cry 6 team is not trying to make any political statement about what is happening in Cuba with their new game
- The original inspiration was Guerilla Warfare and what is that guerilla fantasy
- Other Ubisoft games like The Division 2 and Far Cry 5 also stay politically impartial
- Read on to know more
Khivari while speaking to TheGamer said that, he wants Far Cry 6 to feel realistic and should pay homage to guerilla fighters from around the world and throughout the whole history. He further said that team also doesn’t want to make it specifically about the current issues in Cuba or any other real-world location.
Khivari said that, the original inspiration was Guerilla Warfare and what is that guerilla fantasy, which is obviously tied to revolution. Adding to this He said When you talk about guerillas, you probably think of the guerillas from the 1950s and 1960s. He also said,
“We actually went there to speak about the actual guerilla fighters who fought back then, and we just really fell in love with their stories.”
Navid Khivari- Narrative Director, Far Cry 6
Khivari continued we also fell in love with the culture and people whom we met. He further continued and said When we came out of that, it was not like we felt we had to do Cuba, we realized it is a complicated island and so our game doesn’t want to make any political statement about what’s happening in Cuba specifically. Beyond that, we’re also drawing inspiration from guerilla movements around the world and over history. For us, we felt like doing the island of Yara will help us tell that story while being very open with our politics and inspiration.
However, this does not mean that the team is planning on pulling its punches in regards to exploring how a revolution impacts the people who were involved and surrounding one.
Khivari said revolution is a complex thing, and the people you engage are also complex. I am using this line of philosophy because every character has their own heartbeat, you just need to find it. He added We have this melting pot of motivational complexity where we tried everything to translate it into the gameplay and the story. Tonally, it sort of already existed. But for us, unifying it into the guerilla fantasy we felt pretty natural.
This has similar comments from Ubisoft for games like The Division 2 and Far Cry 5 who stay politically impartial. However, Watch Dogs Legion creative director Clint Hocking said, he believes that it is our responsibility as creators of culture to talk about stuff that is real, and that matters more to people. ‘I think Ubisoft is a bold company and it has a willingness to explore issues and allow creative teams to engage with challenging matters.”
Far Cry 6 is all set to release in October this year, but the franchise isn’t able to help itself from being politically charged no matter when it releases. It will be better if Ubisoft stops trying so hard to pull from real life while also not doing anything very interesting with it beyond making it a backdrop.